Lux Vega 3D Animated Card - Splinterlands Art Contest Week 217!

in #hive-133232 years ago

I've been practicing using Davinci Resolve lately and This time I tried to edit my Splinterlands Weekly Fan Art Entry using Davinci Resolve

My Entry

To view the full video view it on 3speak

Resources

Screen Shot of Lux Vega from Splinterlands Website
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Background video from Pixabay

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Video by Tomislav Jakupec from Pixabay

wagon.png

Photo by Roger Lipera on Unsplash

forest.jpg

Photo by Samuel Ferrara on Unsplash

First of all I apologized if I cant explain the full work here in details, The art consists of multiple programs and multiple overlays and nodes that even if I explain, most of you wont understand. I'll try my best to explain things as easy as possible.

Programs used

Adobe Photoshop and Davinci Resolve 18

Steps

To do this Lux Vega 3D you need to screenshot and edit the image in Adobe Photoshop
Note: if you just right click and save, the abilities will not be included in the picture

Cleaning the Card

Cut out Lux Vega from the background you need to do this because the one in the lore is too pixelated.

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Overlay the big lux on the whole body lux and try to trim it as much as possible


Edit the forest back ground

to match the color of the forest in the card
forest-bg.png


Edit the wagon and trim out unnecessary objects

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wagon.png


Make individual file of the cards parts

heart.png

mana-2.png

neutral.png

shield.png

speed.png

FRAME.png

Yeah I know too much work :)


Open the files in Davinci Resolve and put it in the time line.

You need to create 3 separate files in Davinci before compiling it into 1 video.

The First file id the one were Lux Enters the card
Overlay the forest, wagon Lux and card parts on top of each other
create a zoom effect with Lux until she fits the card
Save File

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The Second Davinci File that you willcreate is the Spinning 3d Card
This is done in Davinci Fusion
Import the image in fussion and use these nodes

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Save File

The 3rd Davinci File is the spinning Splinterlands Logo

Do the steps that you did in Lux Vega

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save File

The Final Step

Overlay the Video files in order

Background from Pixabay
The First Lux Vega File
The 3D Lux Vega File - Remove green screen in fussion by using delta keyer
The 3D Splinterlands File - Remove green screen in fussion by using delta keyer

Thank you for reading my post and I hope you liked my Lux Vega Animated Card.

Note: I forgot to tell you that I used 3d camera in creating the rotating the Lux Vega File

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Thanks for sharing! - castleberry#6859

This post has been given a 15.0% UpVote by the SplinterBoost Community Curation Bot.
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